The House of the Dead 3 review: Suffer like G did?

The House of the Dead III

[originally posted at Total PlayStation]

Now in its tenth year of existence, The House of the Dead III is much like a zombie itself. After its original arcade debut in 2002, the game has been reanimated in the years since on the original Xbox, Microsoft Windows, Nintendo Wii, and finally yet again on the PlayStation 3 as a downloadable title. I guess you really can’t keep a zombie shooter down.

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LittleBigPlanet 2: Special Edition review: Take the plunge

LittleBigPlanet 2: Special Edition[originally posted at Total PlayStation]

Yes, we already have an excellent review of vanilla LittleBigPlanet 2 by our very own Scott. Not to sound lazy, but I’d  rather not retread such well-trodden ground, so you can refer to his review to learn about the basics and content of the original release. This review is for LittleBigPlanet: 2 Special Edition, and will cover only the newly added content to the already superfluous LBP package.

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Year In Review: 2011

[originally posted at Total PlayStation]

My 2011 tale is one filled with regret and shame. I’d love to regale you with a long list of magnificent titles like everyone else preceding me, but the sad fact is that I hardly beat any games last year. And the list of games I even bothered to play at all is not much longer. Sure, I was busy with work, writing, and other mandatory components of life, but I don’t want to make excuses.

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Payday: The Heist review: Four guys walk into a bank…

Payday: The Heist

[originally posted at Total PlayStation]

Who are you? Who do you want to be?

All video games are about role-playing. Not just RPGs, the eponymous genre that typically involves fantastic locales and lots of statistical exchanges. In every game you play a role. Maybe it’s a plumber in a mushroom kingdom, or a grizzled marine in outer space, or a psychopath in a cape and cowl. In any case, a large part of a game’s appeal can come from the role you inhabit and the locations and situations that role will experience.

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Spider-Man: Edge of Time review: Dueling Spideys

Spider-Man: Edge of Time

[originally posted at Total PlayStation]

“Look, do you want a two-hour lecture on quantum physics?” a man named Miguel asks a man named Peter. What sane person would say yes to a question like that?

Spider-Man video games seem like a natural fit for the open world genre, with New York City and its towering skyline practically serving as a jungle gym for the swinging superhero. Some of his more successful video game endeavors have captured that sense of freedom. Spider-Man: Edge of Time eschews this structure for a more linear time-traveling narrative with two Spider-Men, which is down from the four featured in last year’s Spider-Man: Shattered Dimensions, also from Beenox.

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